Solid game. Good job.
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Solid game. Good job.
I'think this is the best indie game ever (I'am not a troll:)
I really liked playing this game, however, there are some aspects that I would have changed. For the collectibles, I found that gems weren't particularly interesting since we only collect them in order to complete the level at 100%, but compared to a collect-a-thon, in that case, I don't necessarily find it useful . I'd rather use something like the strawberries in celeste. I was also sometimes a bit frustrated with the checkpoints, they felt a bit weird. And finally, some obstacles felt a bit hard to overcome, although it's the beginning of the game. These are some minor aspects I didn't really like, but still, your game was actually really fun to play ! Thank you for your work ツツ.
Thanks for the feedback, there will be bonus levels after getting 100% gems, I will work doing more levels and balacing them. Thanks! :)
Fun and challenging diamond diving. :) What do we do with the diamonds though?
Thanks for that gameplay!! There will be bonus level after completing 100% each level.
9/10 el salto es muy complicado
Muchas gracias!! Todavía estoy diseñando los niveles y me cuesta un poco balancear la dificultad ^^
pretty fun game. good work. Definite a Celeste vibe going.
Hello there I really enjoyed the game a lot. I am excited to give level 2 a play as well. Looking forward to when this is completely done. I included this game on my Indie Game Showcase wave 5. I am leaving a Gameplay Video of it here.
Thanks! This is the first gameplay video for my game. Awesome. You have Level 2 to test if you want :)
I like your game. ^^
is it jsut me or does only the firsz level work?
after going through the door I am back to the main menu, and can only restart the first level
Only the tutorial and Level1 are playable. Im working on the rest of the levels and other stuff, I will update in a few days :)
lovely game , looks great and plays perfectly , cant wait for more !
Love the sprite work and the mechanics are great. I personally really appreciate the lack of combat. Of course that means the exploration needs to be ramped way up and maybe add some puzzles and whatnot. Great first level, looking forward to seeing where you take it.