GodoRogue 1.7 bugfix update


Some users pointed a bug after being teleported while player is paralyzed. Well, this bug is no more and I also managed to balance some damage from magic staves:

  • Added: Decrease damage from magic staff (fire and electric)
  • Fix: Default key for help is ?, not H
  • Fix: Starting equipment (short bow) had a wrong ID
  • Fix: Venus flytrap still paralyzes after teleporting
  • Fix: Spawned monsters stay invisible even if player is not blind
  • Fix: Less "hole" traps when you have the amulet
  • Fix: Player still moves after activate a "hole" trap with the mous

Happy new year!

Files

GodoRogue 1.7 win.zip 22 MB
58 days ago
GodoRogue 1.7 linux.zip 23 MB
58 days ago
GodoRogue 1.7 mac.zip 32 MB
58 days ago
web.zip Play in browser
58 days ago
user_manual.pdf 1 MB
58 days ago
monster_manual.pdf 1 MB
58 days ago

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